/ 1968

COMMODIFIED PLAY – CRITICAL PERSPECTIVES OF ART OF DIGITAL GAMES

The fundamental changes in the global mode of production occured in the second half of 20th century, with important role of concept of free time and the notion of play. Being structurally decentralized and flexible, digital capitalism moves into the sphere od social networks, massive online games and friend aggregators platform. The notion of play is deeply integrated in micro and macro economies of these interactive environments, by creating social capital, symbolic capital, emotional capital, and last but not least, financial capital.

The works of Paolo Virno and Matteo Paquinelli are helpful in understanding the innovative and competitive aspects of network. Innovative and competitive aspect of social (digital) networks and culture in general, is thus, conceived as inherent “animal spirit” in human that eventually results in “immaterial civil war”. In this sense culture is not something that “humanize” animal in human, but is rather one of many aspects of numerous struggles in society of pure “zoe”. Situationists’ vision of future society as society with minimal necessary work, endless situations of play and interaction, is today materialized through distopian model of massive militant games, network pornography and financialization of libido.

Nick Dyer Whiteford i Greg de Peuter propose models and present some possible artistic approaches that can accurately respond to challenges that digital capitalism and its basis in libidinal economies, are bringing.

/ 1968

SHOWMEN – THE PROFESSION

/ 1968

UNESCO FACES CHANGES

/ 1968

THE MINE OF MYTHS

/ 1968

THE PSYCHOLOGICAL PROBLEM OF ART

/ 1968

ART AS AN ACT

/ 1968

THEATER OF SOUL VERSUS EMPIRE OF IMAGES

/ 1968

ON HOSPITALITY AND INNOVATION

The role of public hospitality emerges as important space for establishment of stability and change in a given culture. Hospitality in the public sphere is a public presentation of culture from one community to another, or from one prominent individual to another. Ritual of hospitality thus mediates cultural transmissions. Public hospitality, as a form and content of ritual exchange of cultural traits, influences innovative movements of cultural systems. Starting with such an assumption, one of the many possible examinations of the structure, characteristics and the interrelations between hospitality and innovation was undertaken in this theoretical article. Places of public hospitality (places of establishment of symbolic complementarities of two realities – two entities, us or them) and processes of innovation (continuous accumulation of changes) are portrayed based on examination of the mythic in cultures, fragments from history, history of ideas about hospitality and about what is strange, results of recent research of innovation in the fields of evolutionary anthropology and theoretical biology as well as on the hospitality and the critical views of the author. In conclusion, the differences in mastering and acquiring social and physical unknowns through structures and forms of hospitality create qualitative differences in cultural transmissions and in the potential for innovation of a particular community.